So last night, while I was tucked away in bed in London, somewhere in the world (possibly even in London) someone viewed ColorWall, and little did they know they where the 500,000th unique person to see it. Madness.

I made ColorWall purely as an example of how to re-create Yugo Nakamura’s great wonderwall effect. It was really just to see if I could do it using particles rather than a 3D engine but I was so happy with the result I thought I’d post it here on FlashMonkey, along with an explanation of how I did it and some source code.

I got some nice comments here such as Sourav Bhargava’s – “great analysis man . I appreciate your work. thanx the work helped me a lot”, and I did some spin off work such as WobbleWall and ColorSnake, but eventually I moved onto the next thing and started to forget about ColorWall.

However, whilst away travelling in Latin America last year I decided to check my Google Analytics (as you do) and couldn’t believe my eyes! ColorWall was starting to get a lot of hits, one day alone it got over 20,000. A little further investigation in GA showed me that most of these hits came from, and a fair few from other social media sites such as Twitter, Facebook and Tumblr. It seems ColorWall (not ColourWall – I’ve taken a fair bit of stick from my compatriots for spelling it the American/programming way) has entertained people in a way I never intended/expected. Although 250 of the hits came from so that might go some way to explaining things.

Anyway, I’ll leave you with some comments people have made on StumbleUpon, I’ll start with the nice stuff, and end with some comments from people who ‘didn’t get it’! 😉

He should check out WobbleWall

No. It’s Flash. I have done a crappy HTML5 version though: HTML5 ColorWall